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    • chris_eve,   My main FS2004 folder is 135 Gb, in size, it contains a total of 1.029.131 files in 8288 sub folders. I also have 1356 AI aircraft/paints of all sorts and sizes flying around all over the world, mostly between my very much edited/expanded (only for personal use) addon sceneries. Additionally, my FS2004 has, through the years, been very strongly compacted and edited to get rid of all kinds of unnessesary ballast. This also includes the structural size reduction of far too highly detailed scenery textures (mostly --> DXT3/DXT1) wherever possible. This is in fact where I  began to run up against the subject of this thread, namely a number of not (yet) fully understood mipmap issues and of cause, quite some black alpha-channel transparrency problems.   Almost all my sceneries and especially the smaller tropical ones, have been strongly expanded, mostly to make them look less deserted but all of them based on pure fantasy on my part, e.g. extra tropical palms/coconut/trees/buildings/vehicles and self made local paint static aircraft, vehicles, etc. For this I have extensively used the EZ object placement program and mostly by using so called library file senery objects.   I'm still using the very original DVD copy of Win-7 64bit Professional, which has in fact never been updated, simply because my FS9 machine has never had any internet connections and I prefer to keep it that way because "If it's not broke then why fix it or have it fixed" !! RAM 32.0 Gb but sadly, FS9 only uses a very small part of this. CPU i7-3930K 3.8 GHz.   3 SSDs, two of which (25Gb each), contain my C partition (Win-7 etc) in RAID-0 setup, while the third one (D = 850Gb) contains my whole FS9 and most of it's supporting programs.   I also use this machine (and most of it's RAM) for the video processing of, e.g. self shot video movies and for finally burning them onto DVDs.   And yes, my real world crop dusting flying experiences many years ago, combined with an international ICT carreer has got me "hooked" onto flight-simming and FS2004 was the definite choice I made after FS98/FS2002) and mostly because of all it's supporting software, etc. etc. It has most certainly kept me off the streets and out of sleasy bars through all thos years. LOL !!   Regards and long live FS2004/FS9   Hans  
    • Massive? So far, my FS2004 install is about 120GB, my Golden Wings install is only 28GB, and still going strong.
    • Come see the highlights of the history of the Boeing 747, no longer being made but still flying (albeit in reducing numbers). I really loved researching & making this video. 1. The 747 2. 747 Types 3. People with 747s 4. 747 Disasters 5. 747s in Museums 6. 747s at Iconic Kai Tak Hope you enjoy. Cheers.    
    • Hi Everybody,   Welcome aboard, this is an American Airlines  Flight (flight number 2926), with nonstop service from Dallas (KDFW) to Tucson (KTUS). We depart KDFW via RWY 17R,  WSTEX2 departure, cruise at 32000ft and arrive in Tucson via ZONNA2  Arrival into RWY 12.   Experienced a #2 engine failure during arrival, made it interesting.    Hope you enjoy the ride.  
    • On a (slightly?) different note, how big is considered "massive"? My installation is around 40GB, comprising just over half a million files, but I do only spend my time in the UK and western Europe 😉
    • Hi Guys,   After much research within my own massive FS9, I've now concluded that structurally replacing/adding mipmaps to all my existing scenery and AI plane textures, can cause unpredictable visible irregularities here and there, more often concerning those textures which are called for by addon BGL files from older sim versions. Moreover, some scenery authors also seem to have omitted/forgotten the BGL programming for the handling of mipped textures and which then automatically means that editing/adding unnecessary mipmaps to the related textures, can have further unpredictable results as well. At least that's the way it all now very strongly seems.   Anyway Guys, thanks for your reactions and long live FS9 !!   Hans  
    • Recently returned to my flight sim after illness. Have loaded all of my previous software for FSX and my PMDG aircraft which is in order, however….I have problems with V Pilot. It loads ok and I tune my aircraft radio to the correct frequency and the transmission light appears when I try to make contact with ATC but they cannot hear me. I have checked all of the sound settings that I can think of on my PC without success. Can any member help me please. Thank you Donald    
    • jmie,   Could you please quote the exact file name of your "floating" B787-8 aircraft, so that I can download it myself in order to test your problem and to possibly solve it for you.   I hope it's not payware though.   Regards   Hans
    • Wonder why he doesn't need the No CD patch? So many people think he needs it.
    • Make sure you also install the 9.1 Patch and the No CD Patch, and Archive those fresh CD's!    Glad you got it up and running again! 🙂
    • Glad you go it working -- and thanks for the feedback. That always helps with future problems.
    • Hi all - just an update. I received my new MSFS 2004 disks. And everything loaded perfectly. So it appears that something corrupted the original disk 2. But I am all set now. Thx for all the feedback. I learned a lot here. 
    • Sirrus,   American and British naming conventions and nicknames add some relish in some history books. The TBF Avenger and F6F Hellcat, were named Tarpon and Gannet during initial lend lease transactions.
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